the hell's going on here?
Last time I saw Joe Canadian do his rant, a tear
came to my eye... When dude Canadian had his
last brew nailed by his idiot roommate while living
in the US, he walked across the border for his home
brew to the march of 500 Miles, I stood and saluted.
Now we're playing merger games with a US brewing
company? Sorry... I love our American
buddies but to cross boarders on brews, that just
somehow tainted Molson Canadian in a way that I
can't seem to deal with. I always thought
beer was a local thing, we share it with everyone
around the world so it can be appreciated and we
critique each others brews; "Thanks for that
Heineken, Tom... With a taste like that, it
should be called 'hind-of-Ken', now try my 'Canadian'
beer!" gone will be those days I guess...
But wait, Moosehead is an awesome brew too -- could
MeatMan possibly change his brew!? If I do,
you'll see Moosehead's revenue go up... Moosehead
is Canada's oldest independent brewery, let's hope
they keep it that way; for now I'll just ponder
why Molsons didn't even call me about this first.
*takes down Molson flags*
it is with a heavy heart that I announce the departing
of Stu (LoneFart)
MacDowell -- no, he's not dead, he's leaving us
after hearing the call of the west coast...
Many of you who know the Abattoir also know LoneFart;
he's been around since the early BTM LAN Parties
and has always been a hoot to party with and will
continue to be, but it'll be the folks in Richmond,
BC that will get the delight now. Stu has
decided to pack up his van, including his magic
couch and take to the wide open road to start up
a new life in British Columbia -- being an avid
mountain bike enthusiast, he thought it would be
nice to live where the mountains are, so he's moving
and starting his own business; we all wish you the
very, very best, Stu! He's been equipped with
a new digital camera and I have a strong feeling
that we'll be seeing a lot of Stu in the months
now as promised, we're doing Doom 3 this weekend
Abattoir Style... Once again, the Wall of
Quake will be set-up and we're throwing the doors
open for all who want to come over and beat on Imps.
A huge thanks once again to AVDeals.ca
for use of the 'FlameThrower' projector and screen,
if you're ever in the market for kick-ass projectors,
screens, plasmas and more, call them...
This is not a 'MiniBTM' or anything of the sort,
it's simply an open invite to drop in Saturday evening
and have a crack at the hottest game out on the
largest screen in the Abattoir... Infinity
will be your host as Isis and myself will be swinging
golf clubs in the MK Power Products Corp. 2004 Golf
Tournament but will be returning to the Abattoir
later that evening. I'm sure we'll be setting
up and playing tonight too, so come on out and hurl
lead at some hell spawn!
3 hits the wall 03:30pm
Thu Aug05, 2004
it's about time! After what seemed an eternity,
Doom 3 has
finally hit the shelves and the scramble to nail your
pre-order copy is on (...you did pre-order, didn't you?..)
I was expecting my rig to choke on Doom 3's intense graphics
but was pleasantly surprised at how well it ran -- With
nothing more than an ATI All-in-Wonder 9700PRO and 2.8GHz
of processing power I can run Doom 3 at 1024x768, Ultra
mode (..."purdy"...) and still play the game,
although larger rooms with a lot of action in them can
cause the frame rate to plummet. We're getting a
lot of feedback from the troops as discussion about Doom
3 rages in the forums...
Most are complaining that they can barely run the game,
some not at all; my review is quick and simple -- It sure
is purdy. I do hold a little issue with the "monsters
popping out of nowhere" part of the game...
I like to secure an area when playing, i.e.: I walk into
a lab with 8 rooms, kill everything I can find, then explore
-- I even beat the hell out of the corpses with my flashlight
for good measure ever since one jumped up and poked me
in the eye *changes underwear*; in Doom 3 there appears
to be a lot of "closets" around that just suddenly
open to reveal an Imp that just starts to beat the living
bejesus out of you (...it's probably just upset that it
was forced to stand in a closet for so long...).
Why are monsters hiding in closets anyway!? I think
the boys at id software have childhood issues that need
addressing. Although I've only been afforded a few
hours of game play thus far, the storyline is developing
and the game gets the thumbs-up from me. You'll
want to play this game with 5.1 sound cranked and the
lights turned off -- actually, you'll have to turn the
lights off just to be able to see anything, this is an
annoyingly dark game to play and with creatures who like
to sneak up behind you, there's a good chance you'll be
a nervous wreck who is more paranoid than a crack head
after about fifteen minutes of play. If you run
an ATI card in your rig, you may want to attempt a shot
at their Beta
Catalyst Drivers which have been tweaked for Doom
3 -- reports on the forums so far claim a great boost
in game play, but keep in mind, these are Beta and thus
not supported by ATI, install and use at your own risk!
"If you're new to Abattoir.Net and want to get to know what
we're all about, sit back with a cup of joe or a brew and cruise
through the ramblings of the past"